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Supported platforms and browsers


Chrome

Firefox

Safari 11

Edge

Windows

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Mac OS

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Android

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iOS

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Operation flowchart

  1. The browser connects to the server via the Websocket protocol and sends the publish command.

  2. The browser captures the microphone and the camera and sends a WebRTC stream to the server over TCP.

  3. The second browser establishes a connection also via Websocket and sends the play command.
  4. The second browser receives the WebRTC stream over TCP and plays that stream on the page.

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By default, buffers sizes are set to 1 M.

Adjusting TCP queues

TCP queues high and low watermarks are set with the following parameters

Code Block
themeRDark
ice_tcp_channel_high_water_mark=52428800
ice_tcp_channel_low_water_mark=5242880

By default, TCP queues size is between 5242880 and 52428800 bytes.

Ports used

TCP ports from WebRTC media ports data range are used for WebRTC connection over TCP

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