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Solution: set specific constraints to the source stream (e.g., for audio bitrate) and specify required parameters in republishing REST request (keyFrameInterval and fps)
4. When republishing FullHD, 2K, 4K streams with big frame size, data packets to send may not fit to socket buffer, this leads to artifacts in some players
Symptoms: artifacts occur while playing republished RTMP stream via good channel
Solution: enable RTMP packets buffering with the parameter
Code Block | ||
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rtmp.server_buffer_enabled=true |