1. Download sources
Download from Git: https://github.com/flashphoner/flashphoner_client/tree/wcs_api-2.0
wget https://github.com/flashphoner/flashphoner_client/archive/wcs_api-2.0.zip
unzip wcs_api-2.0.zip |
Download latest WebSDK buildĀ from this page
wget https://flashphoner.com/downloads/builds/flashphoner_client/wcs_api-2.0/flashphoner-api-0.5.28.2753-57d18b5f1d37674582c32d9af3505e21e0f6be3c.tar.gz
tar -xvf flashphoner-api-0.5.28.2753-57d18b5f1d37674582c32d9af3505e21e0f6be3c.tar.gz |
Copy media-source-media-provider.js from flashphoner_client build to the sources
cp flashphoner-api-0.5.25/examples/demo/dependencies/mse/media-source-media-provider.js flashphoner_client-wcs_api-2.0/src |
2. Download Flex SDK
This is require for Flash support only. If you plan to build WebRTC only, skip this step
mkdir flex_sdk_4.6
wget http://download.macromedia.com/pub/flex/sdk/flex_sdk_4.6.zip
unzip flex_sdk_4.6.zip -d flex_sdk_4.6 |
3. Install npm and grunt
curl -sL https://rpm.nodesource.com/setup_10.x | sudo bash -
yum -y install nodejs
npm install -g grunt |
4. Install npm modules
cd flashphoner_client-wcs_api-2.0
npm install
sed -i -e 's@static-link-runtime-shared-libraries=true@static-link-runtime-shared-libraries=false@g' node_modules/grunt-flash-compiler/tasks/flash-compiler.js |
5. Build WebSDK
Building all the bundles by default
To build all the bundles run the following
Building all the bundles including Flash support
To build all the bundles with Flash support run the following
FLEX_HOME=~/flex_sdk_4.6 grunt with-flash |
Building mediaproviders bundles
To build bundles with excluded media providers run the following
grunt browserify
grunt minify |
Building WebRTC only bundle
To build WebRTC only bundle run the following
grunt webrtc
grunt minify |
6. Copy scripts for WSPlayer
For WSPlayer, WSReceiver2.js and video-worker2.js are required. The scripts are available in flashphoner_client build.
cp ../flashphoner-api-0.5.25/examples/demo/dependencies/websocket-player release/*/examples/demo/dependencies -R |