Player¶
Player example¶
This player can be used to play any type of stream on Web Call Server
- RTSP
- WebRTC
- RTMP
On the screenshot below an RTSP stream is being playing in the web player.
Code of the example¶
The path to the source code of the example on WCS server is:
/usr/local/FlashphonerWebCallServer/client2/examples/demo/streaming/player
player.css
- file with stylesplayer.html
- page of the playerplayer.js
- script providing functionality for the player
This example can be tested using the following address:
https://host:8888/client2/examples/demo/streaming/player/player.html
Here host is the address of the WCS server.
Analyzing the code¶
To analyze the code, let's take the version of file player.js
with hash 7fff01f
, which is available here and can be downloaded with corresponding build 2.0.219.
1. Initialization of the API¶
Flashphoner.init()
code
Flashphoner.init({
receiverLocation: '../../dependencies/websocket-player/WSReceiver2.js',
decoderLocation: '../../dependencies/websocket-player/video-worker2.js',
preferredMediaProvider: mediaProvider
});
2. Connection to server¶
Flashphoner.createSession()
code
Flashphoner.createSession({urlServer: url}).on(SESSION_STATUS.ESTABLISHED, function(session){
...
}).on(SESSION_STATUS.DISCONNECTED, function(){
...
}).on(SESSION_STATUS.FAILED, function(){
...
});
3. Receiving the event confirming successful connection¶
SESSION_STATUS.ESTABLISHED
code
Flashphoner.createSession({urlServer: url}).on(SESSION_STATUS.ESTABLISHED, function(session){
setStatus(session.status());
//session connected, start playback
playStream(session);
}).on(SESSION_STATUS.DISCONNECTED, function(){
...
}).on(SESSION_STATUS.FAILED, function(){
...
});
4. Playback of video stream¶
Session.createStream()
, Stream.play()
code
stream = session.createStream(options).on(STREAM_STATUS.PENDING, function (stream) {
...
});
stream.play();
When stream is created, the following parameters are passed
streamName
- name of the streamremoteVideo
-div
element, in which the video will be displayed- picture resolution to transcode
unmutePlayOnStart: false
- disables automatic audio unmuting for autoplay to conform browsers requirements
var options = {
name: streamName,
display: remoteVideo,
flashShowFullScreenButton: true
};
if (Flashphoner.getMediaProviders()[0] === "MSE" && mseCutByIFrameOnly) {
options.mediaConnectionConstraints = {
cutByIFrameOnly: mseCutByIFrameOnly
}
}
if (resolution_for_wsplayer) {
options.playWidth = resolution_for_wsplayer.playWidth;
options.playHeight = resolution_for_wsplayer.playHeight;
} else if (resolution) {
options.playWidth = resolution.split("x")[0];
options.playHeight = resolution.split("x")[1];
}
if (autoplay) {
options.unmutePlayOnStart = false;
}
5. Receiving the event confirming successful stream playback¶
STREAM_STATUS.PLAYING
code
stream = session.createStream(options).on(STREAM_STATUS.PENDING, function (stream) {
...
}).on(STREAM_STATUS.PLAYING, function (stream) {
$("#preloader").hide();
setStatus(stream.status());
onStarted(stream);
}).on(STREAM_STATUS.STOPPED, function() {
...
}).on(STREAM_STATUS.FAILED, function() {
...
});
stream.play();
6. Handling the event about channel bandwith¶
STREAM_EVENT
, STREAM_EVENT_TYPE.NOT_ENOUGH_BANDWIDTH
code
}).on(STREAM_EVENT, function(streamEvent){
if (STREAM_EVENT_TYPE.NOT_ENOUGH_BANDWIDTH === streamEvent.type) {
var info = streamEvent.payload.info.split("/");
var remoteBitrate = info[0];
var networkBandwidth = info[1];
console.log("Not enough bandwidth, consider using lower video resolution or bitrate. Bandwidth " + (Math.round(networkBandwidth / 1000)) + " bitrate " + (Math.round(remoteBitrate / 1000)));
} else if (STREAM_EVENT_TYPE.RESIZE === streamEvent.type) {
...
}
});
7. Handling the event about changing stream picture size¶
STREAM_EVENT
, STREAM_EVENT_TYPE.RESIZE
code
}).on(STREAM_EVENT, function(streamEvent){
...
} else if (STREAM_EVENT_TYPE.RESIZE === streamEvent.type) {
console.log("New video size: " + streamEvent.payload.streamerVideoWidth + "x" + streamEvent.payload.streamerVideoHeight);
}
});
8. Playback stop¶
Stream.stop()
code
function onStarted(stream) {
$("#playBtn").text("Stop").off('click').click(function(){
$(this).prop('disabled', true);
stream.stop();
}).prop('disabled', false);
...
}
9. Receiving the event confirming successful stream playback stop¶
STREAM_STATUS.STOPPED
code
stream = session.createStream(options).on(STREAM_STATUS.PENDING, function (stream) {
...
}).on(STREAM_STATUS.STOPPED, function () {
$("#preloader").hide();
setStatus(STREAM_STATUS.STOPPED);
onStopped();
}).on(STREAM_STATUS.FAILED, function() {
...
}).play();
10. Playback volume control¶
Stream.unmuteRemoteAudio()
, Stream.setVolume()
code
$("#volumeControl").slider({
range: "min",
min: 0,
max: 100,
value: currentVolumeValue,
step: 10,
animate: true,
slide: function(event, ui) {
//WCS-2375. fixed autoplay in ios safari
if (stream.isRemoteAudioMuted()) {
stream.unmuteRemoteAudio();
}
currentVolumeValue = ui.value;
stream.setVolume(currentVolumeValue);
}
}).slider("disable");