How to build examples using Xcode 10 and higher¶
Preparing examples for building¶
Building with local SDK archive¶
Warning
This way is obsoleted and not recommended since iOS SDK build 2.6.97
1. Install Cocoapods to build dependencies¶
2. Download the source code of the examples for Mac¶
3. Download and unpack the iOS SDK¶
wget http://flashphoner.com/downloads/builds/flashphoner_client/wcs-ios-sdk/2.6/WCS-iOS-SDK-2.6.x.tar.gz
tar -xvzf WCS-iOS-SDK-2.6.x.tar.gz
4. After unpacking, there are the following frameworks:¶
-
two frameworks in builds before 2.6.86
-
three frameworks since build 2.6.86
-
since build 2.6.95 Objective C framework is shipped as XCFramework like others
-
since build 2.6.97 SDK archive contains unpacked Cocoapods bundles
5. Copy the unpacked frameworks to the sample folder¶
6. Samples are ready to build¶
As a result, we have got the sample folder with the framework (iOS SDK). Now we can start building.
7. Run Cocoapods¶
Building with SDK from Cocoapods¶
Success
This way is preferrable since iOS SDK build 2.6.97
1. Install Cocoapods to build dependencies¶
2. Download the source code of the examples for Mac¶
3. Run Cocoapods¶
This step may take a time because FPWebRTC framework is slightly fat.
Building and launching examples using Xcode¶
1. Open workspace¶
Now, as soon as all dependencies are ready, open workspace in Xcode.
Warning
You should open the workspace, not the project file. Otherwise, the build may be broken.
2. Signing options setup¶
On General
page for each example set the checkbox Automatically manage signing
and set iPhone developer certificate.
Warning
Since build 2.6.10, steps 3-5 are not required!
3. Remove exessive libraries¶
At the bottom of General page delete the libraries libstdc++.6.0.9.tbd
и libstdc.tbd
(if they are in list). Add the library libstdc++.tbd
if it is not in list.
4. Set a propert linker flags¶
On Build settings tab in Linking section add -ObjC linker flag
5. Set build system¶
Choose File
- Workspace
settings menu item and set Legacy Build System
value for Build System
parameter
6. Choose target device¶
For Two Way Streaming
example choose target Generic iOS Device
and start building from the Product
- Build
menu. Then connect your iPhone or iPad via USB and choose it to run the example.
7. View application logs¶
After successful deployment and launch, the debug information is displayed in the lower part. This means, the Media Devices example has been correctly installed to iPhone or iPad and is running.
8. Application is started¶
On iPhone, you should see the interface of the application you can start testing using the WCS server
9. Test streaming¶
Connect to the server and send a video stream from the web camera to the iPhone.
So, we have built Two Way Streaming
example on Mac OS Mojave using Xcode 10.1 from the source code using the iOS SDK (FPWCSApi2.framework) and executed this example on iPhone 6. The example demonstrated successful streaming of a video through Web Call Server 5.