Player example
This player can be used to play any type of stream on Web Call Server
- RTSP
- WebRTC
- RTMP
On the screenshot below an RTSP stream is being playing in the web player.
Code of the example
The path to the source code of the example on WCS server is:
/usr/local/FlashphonerWebCallServer/client2/examples/demo/streaming/player
player.css - file with styles
player.html - page of the player
player.js - script providing functionality for the player
This example can be tested using the following address:
https://host:8888/client2/examples/demo/streaming/player/player.html
Here host is the address of the WCS server.
Analyzing the code
To analyze the code, let's take the version of file player.js with hash 7fff01f, which is available here and can be downloaded with corresponding build 2.0.219.
1. Initialization of the API
Flashphoner.init() code
Flashphoner.init({ receiverLocation: '../../dependencies/websocket-player/WSReceiver2.js', decoderLocation: '../../dependencies/websocket-player/video-worker2.js', preferredMediaProvider: mediaProvider });
2. Connection to server
Flashphoner.createSession() code
Flashphoner.createSession({urlServer: url}).on(SESSION_STATUS.ESTABLISHED, function(session){ ... }).on(SESSION_STATUS.DISCONNECTED, function(){ ... }).on(SESSION_STATUS.FAILED, function(){ ... });
3. Receiving the event confirming successful connection
SESSION_STATUS.ESTABLISHED code
Flashphoner.createSession({urlServer: url}).on(SESSION_STATUS.ESTABLISHED, function(session){ setStatus(session.status()); //session connected, start playback playStream(session); }).on(SESSION_STATUS.DISCONNECTED, function(){ ... }).on(SESSION_STATUS.FAILED, function(){ ... });
4. Playback of video stream
Session.createStream(), Stream.play() code
stream = session.createStream(options).on(STREAM_STATUS.PENDING, function (stream) { ... }); stream.play();
When stream is created, the following parameters are passed
- streamName - name of the stream (rtsp:// address in this case)
- remoteVideo -
div
element, in which the video will be displayed - picture resolution to transcode
- unmutePlayOnStart: false - disables automatic audio unmuting for autoplay to conform browsers requirements
var options = { name: streamName, display: remoteVideo, flashShowFullScreenButton: true }; if (Flashphoner.getMediaProviders()[0] === "MSE" && mseCutByIFrameOnly) { options.mediaConnectionConstraints = { cutByIFrameOnly: mseCutByIFrameOnly } } if (resolution_for_wsplayer) { options.playWidth = resolution_for_wsplayer.playWidth; options.playHeight = resolution_for_wsplayer.playHeight; } else if (resolution) { options.playWidth = resolution.split("x")[0]; options.playHeight = resolution.split("x")[1]; } if (autoplay) { options.unmutePlayOnStart = false; }
5. Receiving the event confirming successful stream playback
STREAM_STATUS.PLAYING code
stream = session.createStream(options).on(STREAM_STATUS.PENDING, function (stream) { ... }).on(STREAM_STATUS.PLAYING, function (stream) { $("#preloader").hide(); setStatus(stream.status()); onStarted(stream); }).on(STREAM_STATUS.STOPPED, function() { ... }).on(STREAM_STATUS.FAILED, function() { ... }); stream.play();
6. Handling the event about channel bandwith
STREAM_EVENT, STREAM_EVENT_TYPE.NOT_ENOUGH_BANDWIDTH code
}).on(STREAM_EVENT, function(streamEvent){ if (STREAM_EVENT_TYPE.NOT_ENOUGH_BANDWIDTH === streamEvent.type) { var info = streamEvent.payload.info.split("/"); var remoteBitrate = info[0]; var networkBandwidth = info[1]; console.log("Not enough bandwidth, consider using lower video resolution or bitrate. Bandwidth " + (Math.round(networkBandwidth / 1000)) + " bitrate " + (Math.round(remoteBitrate / 1000))); } else if (STREAM_EVENT_TYPE.RESIZE === streamEvent.type) { ... } });
7. Handling the event about changing stream picture size
STREAM_EVENT, STREAM_EVENT_TYPE.RESIZE code
}).on(STREAM_EVENT, function(streamEvent){ ... } else if (STREAM_EVENT_TYPE.RESIZE === streamEvent.type) { console.log("New video size: " + streamEvent.payload.streamerVideoWidth + "x" + streamEvent.payload.streamerVideoHeight); } });
8. Playback stop
Stream.stop() code
function onStarted(stream) { $("#playBtn").text("Stop").off('click').click(function(){ $(this).prop('disabled', true); stream.stop(); }).prop('disabled', false); ... }
9. Receiving the event confirming successful stream playback stop
STREAM_STATUS.STOPPED code
stream = session.createStream(options).on(STREAM_STATUS.PENDING, function (stream) { ... }).on(STREAM_STATUS.STOPPED, function () { $("#preloader").hide(); setStatus(STREAM_STATUS.STOPPED); onStopped(); }).on(STREAM_STATUS.FAILED, function() { ... }).play();
10. Playback volume control
Stream.unmuteRemoteAudio(), Stream.setVolume() code
$("#volumeControl").slider({ range: "min", min: 0, max: 100, value: currentVolumeValue, step: 10, animate: true, slide: function(event, ui) { //WCS-2375. fixed autoplay in ios safari if (stream.isRemoteAudioMuted()) { stream.unmuteRemoteAudio(); } currentVolumeValue = ui.value; stream.setVolume(currentVolumeValue); } }).slider("disable");
11. Playback automatic start on page load
if (autoplay) { // We can start autoplay with muted audio only, so set volume slider to 0 #WCS-2425 $("#volumeControl").slider('value', 0); $("#playBtn").click(); }