Example with streamer and player on the same page
This example demonstrates how to publish a video stream while playing another one using the same web page.
Code of the example
The path to the source code of the example on WCS server is:
/usr/local/FlashphonerWebCallServer/client/examples/demo/streaming/two_way_streaming
two_way_streaming.css - file with styles
two_way_streaming.html - page of the client
two_way_streaming.js - script providing functionality for the example
This example can be tested using the following address:
https://host:8888/client/examples/demo/streaming/two_way_streaming/two_way_streaming.html
Here host is the address of the WCS server.
Analyzing the code
To analyze the code, let's take the version of file two_way_streaming.js with hash ecbadc3, which is available here and can be downloaded with corresponding build 2.0.212.
1. Initialization of the API.
Flashphoner.init() code
Flashphoner.init();
2. Connection to server.
Flashphoner.createSession() code
Flashphoner.createSession({urlServer: url}).on(SESSION_STATUS.ESTABLISHED, function(session){ ... }).on(SESSION_STATUS.DISCONNECTED, function(){ ... }).on(SESSION_STATUS.FAILED, function(){ ... });
3. Receiving the event confirming successful connection
ConnectionStatusEvent ESTABLISHED code
Flashphoner.createSession({urlServer: url}).on(SESSION_STATUS.ESTABLISHED, function(session){ setStatus("#connectStatus", session.status()); onConnected(session); }).on(SESSION_STATUS.DISCONNECTED, function(){ ... }).on(SESSION_STATUS.FAILED, function(){ ... });
4. Video streaming.
session.createStream(), publish() code
When stream is created, the following parameters are passed
- streamName - name of the stream
- localVideo - <div> element, in which video from camera will be displayed
session.createStream({ name: streamName, display: localVideo, cacheLocalResources: true ... }).publish();
5. Receiving the event confirming successful streaming
StreamStatusEvent PUBLISHING code
session.createStream({ name: streamName, display: localVideo, cacheLocalResources: true ... }).on(STREAM_STATUS.PUBLISHING, function(stream){ setStatus("#publishStatus", STREAM_STATUS.PUBLISHING); onPublishing(stream); }).on(STREAM_STATUS.UNPUBLISHED, function(){ ... }).on(STREAM_STATUS.FAILED, function(){ ... }).publish();
6. Stream playback
session.createStream(), play() code.
When stream is created, the following parameters are passed
- streamName - name of the stream (including the stream published on step above)
- remoteVideo - <div> element, in which video playback will be displayed
session.createStream({ name: streamName, display: remoteVideo ... }).play();
7. Receiving the event confirming successful stream playback
StreamStatusEvent PLAYING code
session.createStream({ name: streamName, display: remoteVideo ... }).on(STREAM_STATUS.PLAYING, function(stream) { setStatus("#playStatus", stream.status()); onPlaying(stream); }).on(STREAM_STATUS.STOPPED, function() { ... }).on(STREAM_STATUS.FAILED, function() { ... }).play();
8. Stream playback stop
stream.stop() code
function onPlaying(stream) { $("#playBtn").text("Stop").off('click').click(function(){ $(this).prop('disabled', true); stream.stop(); }).prop('disabled', false); $("#playInfo").text(""); }
9. Receiving the event confirming successful playback stop
StreamStatusEvent STOPPED code
session.createStream({ name: streamName, display: remoteVideo ... }).on(STREAM_STATUS.PLAYING, function(stream) { ... }).on(STREAM_STATUS.STOPPED, function() { setStatus("#playStatus", STREAM_STATUS.STOPPED); onStopped(); }).on(STREAM_STATUS.FAILED, function() { ... }).play();
10. Streaming stop
stream.stop() code
function onPublishing(stream) { $("#publishBtn").text("Stop").off('click').click(function(){ $(this).prop('disabled', true); stream.stop(); }).prop('disabled', false); $("#publishInfo").text(""); ... }
11. Receiving the event confirming successful streaming stop
StreamStatusEvent UNPUBLISHED code
session.createStream({ name: streamName, display: localVideo, cacheLocalResources: true ... }).on(STREAM_STATUS.PUBLISHING, function(stream){ ... }).on(STREAM_STATUS.UNPUBLISHED, function(){ setStatus("#publishStatus", STREAM_STATUS.UNPUBLISHED); onUnpublished(); }).on(STREAM_STATUS.FAILED, function(){ ... }).publish();
12. Sendig data bound to the stream
stream.sendData() code
function onPublishing(stream) { ... $('#sendDataBtn').off('click').click(function(){ var streamData = field('streamData'); stream.sendData(JSON.parse(streamData)); }).prop('disabled',false); }
13. Receiving data bound to the stream
STREAM_EVENT, STREAM_EVENT_TYPE.DATA code
session.createStream({ name: streamName, display: remoteVideo }).on(STREAM_STATUS.PENDING, function (stream) { ... }).on(STREAM_STATUS.PLAYING, function (stream) { ... }).on(STREAM_STATUS.STOPPED, function () { ... }).on(STREAM_STATUS.FAILED, function (stream) { ... }).on(STREAM_EVENT, function(streamEvent) { switch (streamEvent.type) { case STREAM_EVENT_TYPE.DATA: addPayload(streamEvent.payload); break; } console.log("Received streamEvent ", streamEvent.type); }).play();