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Table of Contents

Example of video conference

This example can be used to organize video conference for three participants on Web Call Server.
Each participant can publish a stream of one of the following types

  • WebRTC
  • RTMFP
  • RTMP

WebRTC stream

On the screenshot below the participant is connected, publishing a stream and playing streams from the other two participants.

Image RemovedImage Added

Three videos are played on the page

  • video from the camera of this participant (Alice) - the lower one
  • videos from the other participants (Bob and Cindy)

...

Code of the example

The path to the source code of the example on WCS server is:

...

Here host is the address of the WCS server.

...

Analyzing the code

To analyze the code, let's take the version of file conference.js with hash cf0daabc6b86e21d5a2f9e4605366c8b7f0d27eb90771d4, which is available here and can be downloaded with corresponding build 2.0.3218.18.1894.

Script for video conference uses roomApi designed for video chats, video conferences, webinars and other applications that involve presence of users in one virtual "room".
Unlike direct connection to server with method createSession(), method roomApi.connect() is used when a user connects to a conference.
Method roomApi.join() is used to join to a new "room". When joining, object 'room' is created for work with the "room", and object 'participant' - for work with the participant.
All events occurring in the "room" (a user joined/left, or sent a message), are sent to all users connected to the "room".For example, in the following code, a user joins to a "room" and gets the list of already connected users.To use RoomApi, the script flashphoner-room-api.js should be included

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    <script type="text/javascript" src="../../../../flashphoner-room-api.js"></script>

In this case, RoomApi.sdk object should be used to access Flashphoner methods

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connection.join({name: getRoomName()}).on(ROOM_EVENT.STATE, function(room){
    var participantsvar Flashphoner = room.getParticipants();
    ...

Here user receives data of another participant which have just joined:

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}).on(ROOM_EVENT.JOINED, function(participant){
     installParticipant(participant);
     addMessage(participant.name(), "joined");
     ...

...

RoomApi.sdk;
...
Flashphoner.init();

Unlike direct connection to server with method createSession(), method roomApi.connect() is used when a user connects to a conference.

Method roomApi.join() is used to join to a new "room". When joining, object 'room' is created for work with the "room", and object 'participant' - for work with the participant.

All events occurring in the "room" (a user joined/left, or sent a message), are sent to all users connected to the "room". For example, in the following code, a user joins to a "room" and gets the list of already connected users.

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Flashphonerconnection.initjoin({flashMediaProviderSwfLocation: '../../../../media-provider.swf'});

2. Connection to server.

Flashphoner.roomApi.connect() code

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connection = Flashphoner.roomApi.connect({urlServer: url, username: usernamename: getRoomName()}).on(ROOM_EVENT.STATE, function(room){
    var participants = room.getParticipants();
    ...

Here user receives data of another participant which have just joined:

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}).on(SESSIONROOM_STATUSEVENT.FAILEDJOINED, function(sessionparticipant){
    setStatus('#status', session.status() installParticipant(participant);
     onLeft();
}).on(SESSION_STATUS.DISCONNECTED, function(session) {addMessage(participant.name(), "joined");
    setStatus('#status', session.status());
    onLeft();
}).on(SESSION_STATUS.ESTABLISHED, function(session) {
    setStatus('#status', session.status()) ...


1. Initialization of the API.

Flashphoner.init() code

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Flashphoner.init();

2. Camera and microphone access request

Flashphoner.getMediaAccess() code

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    Flashphoner.getMediaAccess(null, localDisplay).then(function() {
        createConnection(url, username);
    joinRoom();
});

3. Receiving the event confirming successful connection

ConnectionStatusEvent ESTABLISHED code

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connection = Flashphoner.roomApi.connect({urlServer: url, username: username}).on(SESSION_STATUS.FAILED, function(session){
    setStatus('#status', session.status()).catch(function(error) {
        console.error("User not allowed media access: "+error);
    onLeft();
}).on(SESSION_STATUS.DISCONNECTED, function(session) {
    ...
}).on(SESSION_STATUS.ESTABLISHED, function(session) {
    ...
});

4. Joining a conference.

connection.join() code
To join, name of the conference room is passed to the method. (The name can be specified as parameter in the URL of the client page; otherwise, random name will be generated.)

    $("#failedInfo").text("User not allowed media access. Refresh the page");
        onLeft();
    });

3. Connection to server.

RoomApi.connect() code

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connection.join({name: getRoomName()function createConnection(url, username) {
    connection = RoomApi.connect({urlServer: url, username: username}).on(ROOMSESSION_EVENTSTATUS.STATEFAILED, function(roomsession){
        ...
    });
}

54.  Receiving Receiving the event describing chat room state

RoomStatusEvent STATE код

On this event:

  • the length of the array of Participant objects returned by method Room.getParticipants() is determined to get the number of already connected participants
  • if the maximum allowed number of participants had already been reached, the user leaves the "room" (line 85)
  • otherwise, the user starts publishing video stream

...

confirming successful connection

ConnectionStatusEvent ESTABLISHED code

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connection = RoomApi.joinconnect({nameurlServer: url, username: getRoomName()username}).on(ROOMSESSION_EVENTSTATUS.STATEFAILED, function(roomsession){
    var participants = room.getParticipants();...
}).on(SESSION_STATUS.DISCONNECTED, function(session) {
    console.log("Current number of participants in the room: " + participants.length...
}).on(SESSION_STATUS.ESTABLISHED, function(session) {
    setStatus('#status', session.status());
    if (participants.length >= _participants) {
        console.warn("Current room is full");
        $("#failedInfo").text("Current room is full.");
        room.leave().then(onLeft, onLeft);
        return false;
    }
    setInviteAddress(room.name());
    if (participants.length > 0) {
        var chatState = "participants: ";
        for (var i = 0; i < participants.length; i++joinRoom();
});

5. Joining a conference.

connection.join() code

To join, name of the conference room is passed to the method. (The name can be specified as parameter in the URL of the client page; otherwise, random name will be generated.)

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connection.join({name: getRoomName(), record: isRecord()}).on(ROOM_EVENT.STATE, function(room){
    ...
});

6. Receiving the event describing chat room state

RoomStatusEvent STATE code

On this event:

  • the length of the array of Participant objects returned by method Room.getParticipants() is determined to get the number of already connected participants
  • if the maximum allowed number of participants had already been reached, the user leaves the "room" (line 85)
  • otherwise, the user starts publishing video stream
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connection.join({name: getRoomName(), record: isRecord()}).on(ROOM_EVENT.STATE, function(room){
    var participants = room.getParticipants();
    console.log("Current number of participants in the room: " + participants.length);
    if (participants.length >= _participants) {
        console.warn("Current room   installParticipant(participants[i]is full");
            chatState += participants[i].name();
$("#failedInfo").text("Current room is full.");
        room.leave().then(onLeft, onLeft);
        return false;
    }
    setInviteAddress(room.name());
    if (participants.length > 0) {
        var chatState = "participants: ";
        for (var i = 0; i < participants.length; i++) {
            installParticipant(participants[i]);
            chatState += participants[i].name();
         if (i != participants.length - 1) {
            chatState += ",";
         }
     }
         addMessage("chat", chatState);
     } else {
         addMessage("chat", " room is empty");
     }
     publishLocalMedia(room);
     onJoined(room);
}).on(ROOM_EVENT.JOINED, function(participant){
     ...
}).on(ROOM_EVENT.LEFT, function(participant){
     ...
}).on(ROOM_EVENT.PUBLISHED, function(participant){
     ...
}).on(ROOM_EVENT.FAILED, function(room, info){
     ...
}).on(ROOM_EVENT.MESSAGE, function(message){
     ...
});

7. Low Power Mode checking before publishing on mobile device

Flashphoner.playFirstVideo() code

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    if (Browser.isSafariWebRTC()) {
        var display = document.getElementById("localDisplay");
        Flashphoner.playFirstVideo(display, true, PRELOADER_URL).then(function() {
            publishLocalMedia(room);
        }).catch(function (error) {
            console.log("Can't atomatically publish local stream, use Publish button");
            for (var i = 0; i < display.children.length; i++) {
                if (display.children[i]) {
                    console.log("remove cached instance id " + display.children[i].id);
                    display.removeChild(display.children[i]);
                }
            }
            onMediaStopped(room);
        });
    }

8. Video streaming.

room.publish() code

<div> element 'localDisplay', in which video from camera will be displayed, is passed to the room.publish() method

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    room.publish({
        display: display,
        constraints: constraints,
        record: false,
        receiveVideo: false,
        receiveAudio: false
    }).on(STREAM_STATUS.FAILED, function (stream) {
        console.warn("Local stream failed!");
        setStatus("#localStatus", stream.status());
        onMediaStopped(room);
    }).on(STREAM_STATUS.PUBLISHING, function (stream) {
        setStatus("#localStatus", stream.status());
        onMediaPublished(stream);
    }).on(STREAM_STATUS.UNPUBLISHED, function(stream) {
        setStatus("#localStatus", stream.status());
        onMediaStopped(room);
    });

9. Receiving the event notifying that other participant joined to the room

RoomStatusEvent JOINED code

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connection.join({name: getRoomName(), record: isRecord()}).on(ROOM_EVENT.STATE, function(room){
     ...
}).on(ROOM_EVENT.JOINED, function(participant){
     installParticipant(participant);
     addMessage(participant.name(), "joined");
}).on(ROOM_EVENT.LEFT, function(participant){
     ...
}).on(ROOM_EVENT.PUBLISHED, function(participant){
     ...
}).on(ROOM_EVENT.FAILED, function(room, info){
     ...
}).on(ROOM_EVENT.MESSAGE, function(message){
     ...
});

10. Receiving the event notifying that other participant published video stream

RoomStatusEvent PUBLISHED code

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connection.join({name: getRoomName(), record: isRecord()}).on(ROOM_EVENT.STATE, function(room){
     ...
}).on(ROOM_EVENT.JOINED, function(participant){
     ...
}).on(ROOM_EVENT.LEFT, function(participant){
     ...
}).on(ROOM_EVENT.PUBLISHED, function(participant){
     playParticipantsStream(participant);
}).on(ROOM_EVENT.FAILED, function(room, info){
     ...
}).on(ROOM_EVENT.MESSAGE, function(message){
     ...
});

11. Low Power Mode checking before playback on mobile device

Flashphoner.playFirstVideo() code

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                if (Browser.isSafariWebRTC()) {
                    Flashphoner.playFirstVideo(pDisplay, false, PRELOADER_URL).then(function() {
                        playStream(participant, pDisplay);
                    }).catch(function (error) {
                        // Low Power Mode detected, user action is needed to start playback in this mode #WCS-2639
                        console.log("Can't atomatically play participant" + participant.name() + " stream, use Play button");
                        for (var i = 0; i < pDisplay.children.length; i++) {
                            if (pDisplay.children[i]) {
                                console.log("remove cached instance id " + pDisplay.children[i].id);
                                pDisplay.removeChild(pDisplay.children[i]);
                            }
                        }
                        onParticipantStopped(participant);
                    });
                }

12. Playback of video stream.

participant.play() code

The following parameters are passed to the method:

  • display - div element to display remote video;
  • options.unmutePlayOnStart - enables (by default) or disables (for example, in Android Edge) automatic audio unmuting while starting playback;
  • options.constraints.audio.deviceId - audio output device Id (the example uses default audio device)

A user must click a button if automatic audio playback is disabled

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        var ifoptions (i != participants.length - 1) {
            chatState += ",";unmutePlayOnStart: true,
         }
   constraints:  }{
         addMessage("chat", chatState);
     } else {
       audio:  addMessage("chat", " room is empty");
{
          }
     publishLocalMedia(room);
     onJoined(room);
}).on(ROOM_EVENT.JOINED, function(participant){deviceId: 'default'
     ...
}).on(ROOM_EVENT.LEFT, function(participant){
     ...
}).on(ROOM_EVENT.PUBLISHED, function(participant){
     ...
}).on(ROOM_EVENT.FAILED, function(room, info){
}
           ...
}).on(ROOM_EVENT.MESSAGE, function(message){ }
     ...
});

6. Video streaming.

room.publish() code

<div> element 'localDisplay', in which video from camera will be displayed, is passed to the room.publish() method

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room.publish(document.getElementById("localDisplay")).on(STREAM_STATUS.FAILED, function (stream   };
        // Leave participant stream muted in Android Edge browser #WCS-3445
        if (Browser.isChromiumEdge() && Browser.isAndroid()) {
    console.warn("Local stream failed!");
       setStatus("#localStatus", stream.status()) options.unmutePlayOnStart = false;
    onMediaStopped(room);
}).on(STREAM_STATUS.PUBLISHING, function (stream) {    }
    setStatus("#localStatus", stream.status());
    onMediaPublishedparticipant.getStreams(stream);
})[0].play(display, options).on(STREAM_STATUS.UNPUBLISHEDPLAYING, function (streamplayingStream) {
    setStatus("#localStatus", stream.status());
    onMediaStopped(room);
});

7. Receiving the event notifying that other participant joined to the room

RoomStatusEvent JOINED code

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connection.join({name: getRoomName()}).on(ROOM_EVENT.STATE, function(room){
     ...
}).on(ROOM_EVENT.JOINED, function(participant){
     installParticipant(participant);
     addMessage(participant.name(), "joined");
}).on(ROOM_EVENT.LEFT, function(participant){
     ...
}).on(ROOM_EVENT.PUBLISHED, function(participant){
     ...
}).on(ROOM_EVENT.FAILED, function(room, info){
     ...
}).on(ROOM_EVENT.MESSAGE, function(message){
     ...
});

8. Receiving the event notifying that other participant published video stream

RoomStatusEvent PUBLISHED code

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connection.join({name: getRoomName()}).on(ROOM_EVENT.STATE, function(room){
     ...
}).on(ROOM_EVENT.JOINED, function(participant){
     ...
}).on(ROOM_EVENT.LEFT, function(participant){
     ...
}).on(ROOM_EVENT.PUBLISHED, function(participant){
     playParticipantsStream(participant);
}).on(ROOM_EVENT.FAILED, function(room, info){
     ...
}).on(ROOM_EVENT.MESSAGE, function(message){
     ...
});

9. Playback of video stream.

participant.play() code
<div> element, in which the video will be displayed, is passed to the participant.play() method.

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function playParticipantsStream(participant) {
    if (participant.play) {
        var video = document.getElementById(playingStream.id())
            video.addEventListener('resize', function (event) {
                resizeVideo(event.target);
            });
            // Set up participant Stop/Play button
            if (playBtn) {
                $(playBtn).text("Stop").off('click').click(function() {
                    $(this).prop('disabled', true);
                    playingStream.stop();
                }).prop('disabled', false);
            }
            // Set up participant audio toggle button #WCS-3445
            if (audioBtn) {
                $("[id$=Name]").each(function (index, valueaudioBtn).text("Audio").off('click').click(function() {
            if ($(value).text() == participant.name        if (playingStream.isRemoteAudioMuted()) {
                var      p = valueplayingStream.id.replace('Name', ''unmuteRemoteAudio();
                var  pDisplay = p} + 'Display';
else {
                 participant.play(document.getElementById(pDisplay)).on(STREAM_STATUS.PLAYING, function (playingStream) {
       playingStream.muteRemoteAudio();
                    }
                document.getElementById(playingStream.id()}).addEventListenerprop('resizedisabled', function (event) {
false);
            }
            //  resizeVideo(event.target);Start participant audio state checking timer #WCS-3445
            participantState.startMutedCheck(playingStream);
        });
   .on(STREAM_STATUS.STOPPED, function () {
             }onParticipantStopped(participant);
        }).on(STREAM_STATUS.FAILED, function () {
   }
         }onParticipantStopped(participant);
    }
}

...

    });

13. Stop of streaming.

stream.stop()   code

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function onMediaPublished(stream) {
    $("#localStopBtn").text("Stop").off('click').click(function(){
        $(this).prop('disabled', true);
        stream.stop();
    }).prop('disabled', false);
    ...
}

1114.  Receiving Receiving the event confirming successful streaming stop

StreamStatusEvent UNPUBLISHED UNPUBLISHED code

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room.publish(document.getElementById("localDisplay"){
    display: display,
    constraints: constraints,
    record: false,
    receiveVideo: false,
    receiveAudio: false
}).on(STREAM_STATUS.FAILED, function (stream) {
    ...
}).on(STREAM_STATUS.PUBLISHING, function (stream) {
    ...
}).on(STREAM_STATUS.UNPUBLISHED, function(stream) {
    setStatus("#localStatus", stream.status());
    onMediaStopped(room);
});

1215. Leaving conference room

room.leave()   code

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function onJoined(room) {
    $("#joinBtn").text("Leave").off('click').click(function(){
        $(this).prop('disabled', true);
        room.leave().then(onLeft, onLeft);
    }).prop('disabled', false);
    ...
}

1316. Mute/unmute audio and video of the published stream

stream.isAudioMuted(), stream.isVideoMuted(), stream.muteAudio(), stream.unmuteAudio(), stream.muteVideo(), stream.unmuteVideo()   code

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function onMediaPublished(stream) {
    ...
    $("#localAudioToggle").text("Mute A").off('click').click(function(){
        if (stream.isAudioMuted()) {
            $(this).text("Mute A");
            stream.unmuteAudio();
        } else {
            $(this).text("Unmute A");
            stream.muteAudio();
        }
    }).prop('disabled', false);
    $("#localVideoToggle").text("Mute V").off('click').click(function() {
        if (stream.isVideoMuted()) {
            $(this).text("Mute V");
            stream.unmuteVideo();
        } else {
            $(this).text("Unmute V");
            stream.muteVideo();
        }
    }).prop('disabled',false);
}

1417. Sending text message.

participant.sendMessage()   code

When Send button is clicked,

...