1. Download sources
cd /usr/local/src
Download from Git: https://github.com/flashphoner/flashphoner_client/tree/wcs_api-2.0
wget https://github.com/flashphoner/flashphoner_client/archive/wcs_api-2.0.zip unzip wcs_api-2.0.zip
Dpwnload latest WebSDK build from this page
wget https://flashphoner.com/downloads/builds/flashphoner_client/wcs_api-2.0/flashphoner-api-0.5.28.2753-57d18b5f1d37674582c32d9af3505e21e0f6be3c.tar.gz tar -xvf flashphoner-api-0.5.28.2753-57d18b5f1d37674582c32d9af3505e21e0f6be3c.tar.gz
Copy media-source-media-provider.js from flashphoner_client build to the sources
cp flashphoner-api-0.5.25/examples/demo/dependencies/mse/media-source-media-provider.js flashphoner_client-wcs_api-2.0/src
2. Download Flex SDK
Required for Flash
mkdir flex_sdk_4.6 wget http://download.macromedia.com/pub/flex/sdk/flex_sdk_4.6.zip unzip flex_sdk_4.6.zip -d flex_sdk_4.6
Specify the path in Gruntfile.js
sed -i -e "s@env.FLEX_HOME@'\/usr\/local\/src\/flex_sdk_4.6'@g" flashphoner_client-wcs_api-2.0/Gruntfile.js
3. Install npm and grunt
yum -y install nodejs npm
4. Install npm modules
cd flashphoner_client-wcs_api-2.0 npm install sed -i -e 's@static-link-runtime-shared-libraries=true@static-link-runtime-shared-libraries=false@g' node_modules/grunt-flash-compiler/tasks/flash-compiler.js
5. Build the client
For release, run
grunt release
For building Flash:
grunt flash
For building limited versions with excluded media providers:
grunt browserify
(See the tasks in Gruntfile.js.)
6. Copy scripts for WSPlayer
For WSPlayer, WSReceiver2.js and video-worker2.js are required. The scripts are available in flashphoner_client build.
cp ../flashphoner-api-0.5.25/examples/demo/dependencies/websocket-player release/*/examples/demo/dependencies -R