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1. Download sources

cd /usr/local/src

Download from Git: https://github.com/flashphoner/flashphoner_client/tree/wcs_api-2.0

wget https://github.com/flashphoner/flashphoner_client/archive/wcs_api-2.0.zip
unzip wcs_api-2.0.zip

Download latest WebSDK build from this page

wget https://flashphoner.com/downloads/builds/flashphoner_client/wcs_api-2.0/flashphoner-api-0.5.28.2753-57d18b5f1d37674582c32d9af3505e21e0f6be3c.tar.gz
tar -xvf flashphoner-api-0.5.28.2753-57d18b5f1d37674582c32d9af3505e21e0f6be3c.tar.gz

Copy media-source-media-provider.js from flashphoner_client build to the sources

cp flashphoner-api-0.5.25/examples/demo/dependencies/mse/media-source-media-provider.js flashphoner_client-wcs_api-2.0/src


2. Download Flex SDK

Required for Flash

mkdir flex_sdk_4.6
wget http://download.macromedia.com/pub/flex/sdk/flex_sdk_4.6.zip
unzip flex_sdk_4.6.zip -d flex_sdk_4.6

Specify the path in Gruntfile.js

sed -i -e "s@env.FLEX_HOME@'\/usr\/local\/src\/flex_sdk_4.6'@g" flashphoner_client-wcs_api-2.0/Gruntfile.js


3. Install npm and grunt

yum -y install nodejs npm


4. Install npm modules

cd flashphoner_client-wcs_api-2.0
npm install
sed -i -e 's@static-link-runtime-shared-libraries=true@static-link-runtime-shared-libraries=false@g' node_modules/grunt-flash-compiler/tasks/flash-compiler.js


5. Build the client

For release, run

grunt release

For building Flash:

grunt flash

For building limited versions with excluded media providers:

grunt browserify

(See the tasks in Gruntfile.js.)


6. Copy scripts for WSPlayer

For WSPlayer, WSReceiver2.js and video-worker2.js are required. The scripts are available in flashphoner_client build.

cp ../flashphoner-api-0.5.25/examples/demo/dependencies/websocket-player release/*/examples/demo/dependencies -R
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