The example of video chat with screen sharing
The example may be used for video chat between two participants with sharing screen of one of them. The chat participant can publish stream of these types:
- WebRTC
- RTMFP
- RTMP
Example of client streaming its' screen in Chrome browser window:
Example of client playing screen stream in Chrome browser window:
Chrome browser extension setup described in Screen Sharing.
The code of the example
The source code of the example is on WCS server by this path:
/usr/local/FlashphonerWebCallServer/client2/examples/demo/streaming/video-chat-and-screen-sharing/
video-chat.css - CSS style file
video-chat-and-screen-sharing.html - chat participant page
video-chat-and-screen-sharing.js - script for chat to work
The example can be tested at this URL:
where host is your WCS server address.
Analyzing the code
To analyze the code get video-chat-and-screen-sharing.js file version with hash 66cc393 that can be found here and is available to download in build 0.5.28.2753.133.
1. API initializing.
Flashphoner.init() code
Flashphoner.init({ flashMediaProviderSwfLocation: '../../../../media-provider.swf', screenSharingExtensionId: extensionId });
2. Connection to the server
Flashphoner.roomApi.connect() code
connection = Flashphoner.roomApi.connect({urlServer: url, username: username}).on(SESSION_STATUS.FAILED, function(session){ setStatus('#status', session.status()); onLeft(); }).on(SESSION_STATUS.DISCONNECTED, function(session) { setStatus('#status', session.status()); onLeft(); }).on(SESSION_STATUS.ESTABLISHED, function(session) { setStatus('#status', session.status()); joinRoom(); });
3. Receiving the event confirming successful connection
ConnectionStatusEvent ESTABLISHED code
connection = Flashphoner.roomApi.connect({urlServer: url, username: username}).on(SESSION_STATUS.FAILED, function(session){ ... }).on(SESSION_STATUS.DISCONNECTED, function(session) { ... }).on(SESSION_STATUS.ESTABLISHED, function(session) { setStatus('#status', session.status()); joinRoom(); });
4. Joining to the room
connection.join() code
To join, name of the conference room is passed to the method. (The name can be specified as parameter in the URL of the client page; otherwise, random name will be generated.)
connection.join({name: getRoomName()}).on(ROOM_EVENT.STATE, function(room){ ... });
5. Receiving the event describing chat room state
RoomStatusEvent STATE code
On this event:
- the length of the array of Participant objects returned by method Room.getParticipants() is determined to get the number of already connected participants
- if the maximum allowed number of participants had already been reached, the user leaves the "room"
- otherwise, the user starts publishing video stream
connection.join({name: getRoomName()}).on(ROOM_EVENT.STATE, function(room){ var participants = room.getParticipants(); console.log("Current number of participants in the room: " + participants.length); if (participants.length >= _participants) { console.warn("Current room is full"); $("#failedInfo").text("Current room is full."); room.leave().then(onLeft, onLeft); return false; } room_ = room; setInviteAddress(room.name()); if (participants.length > 0) { var chatState = "participants: "; for (var i = 0; i < participants.length; i++) { installParticipant(participants[i]); chatState += participants[i].name(); if (i != participants.length - 1) { chatState += ","; } } addMessage("chat", chatState); } else { addMessage("chat", " room is empty"); } publishLocalMedia(room); onJoined(room); }).on(ROOM_EVENT.JOINED, function(participant){ ... }).on(ROOM_EVENT.LEFT, function(participant){ ... }).on(ROOM_EVENT.PUBLISHED, function(participant){ ... }).on(ROOM_EVENT.FAILED, function(room, info){ ... }).on(ROOM_EVENT.MESSAGE, function(message){ ... });
6. Screen streaming
room.publish() code
These parameters are passed to room.publish() method:
- video constraints: width, height, FPS, source (screen
- page element to display preview
var constraints = { video: { width: parseInt($('#width').val()), height: parseInt($('#height').val()), frameRate: parseInt($('#fps').val()), }, audio: $("#useMic").prop('checked') }; constraints.video.type = "screen"; if (Browser.isFirefox()){ constraints.video.mediaSource = "screen"; } room.publish({ display: document.getElementById("preview"), constraints: constraints, name: "screenShare", cacheLocalResources: false ... });
7. Receiving the event notifying that other participant joined to the room
RoomStatusEvent JOINED code
connection.join({name: getRoomName()}).on(ROOM_EVENT.STATE, function(room){ ... }).on(ROOM_EVENT.JOINED, function(participant){ installParticipant(participant); addMessage(participant.name(), "joined"); }).on(ROOM_EVENT.LEFT, function(participant){ ... }).on(ROOM_EVENT.PUBLISHED, function(participant){ ... }).on(ROOM_EVENT.FAILED, function(room, info){ ... }).on(ROOM_EVENT.MESSAGE, function(message){ ... });
8. Receiving the event notifying that other participant published video stream
RoomStatusEvent PUBLISHED code
connection.join({name: getRoomName()}).on(ROOM_EVENT.STATE, function(room){ ... }).on(ROOM_EVENT.JOINED, function(participant){ ... }).on(ROOM_EVENT.LEFT, function(participant){ ... }).on(ROOM_EVENT.PUBLISHED, function(participant){ playParticipantsStream(participant); }).on(ROOM_EVENT.FAILED, function(room, info){ ... }).on(ROOM_EVENT.MESSAGE, function(message){ ... });
9. Playback of video stream.
participant.play() code
<div> element, in which the video will be displayed depending on source (web camera or screen), is passed to the participant.play() method.
function playParticipantsStream(participant) { if (participant.getStreams().length > 0) { for (var i=0; i<participant.getStreams().length; i++) { $("[id$=Name]").each(function (index, value) { if ($(value).text() == participant.name()) { var p = value.id.replace('Name', ''); var pDisplay = p + 'Display'; // check if we already play this stream if (document.getElementById(participant.getStreams()[i].id()) == null) { // setup 1st stream to main div if (participant.getStreams()[i].streamName().indexOf("screenShare") == -1) { participant.getStreams()[i].play(document.getElementById(pDisplay)).on(STREAM_STATUS.PLAYING, function (playingStream) { document.getElementById(playingStream.id()).addEventListener('resize', function (event) { resizeVideo(event.target); }); }); } else { participant.getStreams()[i].play(document.getElementById("sharedDisplay")).on(STREAM_STATUS.PLAYING, function (playingStream) { document.getElementById(playingStream.id()).addEventListener('resize', function (event) { resizeVideo(event.target); }); }); } } } }); } } }
10. Stop of streaming.
stream.stop() code
function onMediaPublished(stream) { $("#localStopBtn").text("Stop").off('click').click(function(){ $(this).prop('disabled', true); stream.stop(); }).prop('disabled', false); ... }
11. Receiving the event confirming successful streaming stop.
StreamStatusEvent UNPUBLISHED code
room.publish({ display: document.getElementById("preview"), constraints: constraints, name: "screenShare", cacheLocalResources: false }).on(STREAM_STATUS.FAILED, function (stream) { ... }).on(STREAM_STATUS.PUBLISHING, function (stream) { ... }).on(STREAM_STATUS.UNPUBLISHED, function(stream) { onStopSharing(); });
12. Leaving chat room.
room.leave() code
function onJoined(room) { $("#joinBtn").text("Leave").off('click').click(function(){ $(this).prop('disabled', true); room.leave().then(onLeft, onLeft); }).prop('disabled', false); ... }