To run online broadcasts you can use special hardware or software video capturing devices (Live Encoder). Such devices or programs capture a video stream and send it to the server via the RTMP protocol.
Web Call Server can receive an RTMP video stream from such a device or software (Wirecast, ffmpeg, OBS Studio, FMLE etc.) encoded to H.264 + AAC or Sorenson Spark + Speex and broadcast this video stream to browsers and mobile devices.
Overview
Technical specifications
Receiving incoming audio- and video streams via the RTMP protocol
Broadcasting of the received video stream to browsers and platforms: any among ones supported by WCS
Uses video stream playback technologies: any among ones supported by WCS
Codec support
- Video H.264 + audio AAC
- Video Sorenson Spark + audio Speex 16 kHz
Operation flowchart
1. Live Encoder establishes a connection to the server via the RTMP protocol and sends the publish command.
2. Live Encoder sends the RTMP stream to the server.
3. The browser establishes a connection via Websocket and sends the play command.
4. The browser receives the WebRTC stream and plays that stream on the page.
Quick manual on testing
1. For test we use:
- WCS server
- OBS Studio
- Player web application in Chrome browser to stream playback
2. Set up RTMP streaming to the server address, for example rtmp://test1.flashphoner.com:1935/live/, set the stream key obsStream:
3. Start streaming in OBS Studio:
4. Open Player application. Set the stream key in 'Stream' field and press 'Start' button. The stream captured playback begins.
Call flow
Below is the call flow when an RTMP stream is broadcast from an external source (Live Encoder)to the WCS server
Parsing stream URL parameters
When RTMP stream is published or played on WCS, RTMP connection and stream parameters may be set in stream URL like this:
rtmp://host:1935/live?connectParam1=val1&connectParam2=val2/streamName?streamParam1=val1&streamParam2=val2
Where
- host is WCS server hostname;
- connectParam1, connectParam2 are RTMP connection parameters;
- streamName is stream name on server;
- streamParam1, streamParam2 are stteam parameters.
WCS server passes the parameters to backend server in REST hook in custom
field, for example:
Connection parameters |
---|
URL:http://localhost:8081/apps/EchoApp/connect OBJECT: { "nodeId" : "Qb3rAjf3lzoy6PEl1WZkUhRG1DsTykgj@192.168.1.1", "appKey" : "flashStreamingApp", "sessionId" : "/127.0.0.1:5643/192.168.1.1:1935", "useWsTunnel" : false, "useWsTunnelPacketization2" : false, "useBase64BinaryEncoding" : false, "keepAlive" : false, "custom" : { "connectParam1" : "val1", "connectParam2" : "val2" }, "login" : "rQq83sodiCPY0pJXCxGO" } |
Publishing parameters |
URL:http://localhost:8081/apps/EchoApp/publishStream OBJECT: { "nodeId" : "Qb3rAjf3lzoy6PEl1WZkUhRG1DsTykgj@192.168.1.1", "appKey" : "flashStreamingApp", "sessionId" : "/127.0.0.1:5643/192.168.1.1:1935", "mediaSessionId" : "627990f9-8fe5-4e92-bb2a-863cc4eb43de", "name" : "stream1", "published" : true, "hasVideo" : false, "hasAudio" : true, "status" : "NEW", "record" : true, "width" : 0, "height" : 0, "bitrate" : 0, "minBitrate" : 0, "maxBitrate" : 0, "quality" : 0, "mediaProvider" : "Flash", "custom" : { "streamParam1" : "val1", "streamParam2" : "val2" } } |
Playback parameters |
URL:http://localhost:8081/apps/EchoApp/playStream OBJECT: { "nodeId" : "Qb3rAjf3lzoy6PEl1WZkUhRG1DsTykgj@192.168.1.1", "appKey" : "flashStreamingApp", "sessionId" : "/127.0.0.1:5643/192.168.1.1:1935", "mediaSessionId" : "stream1/127.0.0.1:5643/192.168.1.1:1935", "name" : "stream1", "published" : false, "hasVideo" : true, "hasAudio" : true, "status" : "NEW", "record" : false, "width" : 0, "height" : 0, "bitrate" : 0, "minBitrate" : 0, "maxBitrate" : 0, "quality" : 0, "mediaProvider" : "Flash", "custom" : { "streamParam1" : "val1", "streamParam2" : "val2" } } |
This feature can be used for example to authenticate client on backend server while publishing or playing RTMP-stream on WCS server.
Connection parameters passing as stream parameters
In some cases it is necessary to pass RTMP connection parameters as stream parameters, authentication parameter for example
rtmp://test.flashphoner.com:1935/live/test?auth=key
This feature is enabled by the following setting
rtmp_use_stream_params_as_connection=true
In this case, the RTMP URL example above will be interpreted as
rtmp://test.flashphoner.com:1935/live?auth=key/test
Setting a server application while RTMP stream publishing
While publishing RTMP stream to WCS server, a server application can be set that will be used to backend server interaction. It can be done with parameter in stream URL:
rtmp://host:1935/live?appKey=key1/streamName
Where
- host is WCS server;
- key1 is application key on WCS server;
- streamName is stream name to publish
By default, if application key parameter is not set, the standard application flashStreamingApp
will be used.
Besides, an application can be explicitly specified as stream URL part. To do this, the following parameter in flashphoner.properties file should be set
rtmp_appkey_source=app
Then application key must be set in stream URL as
rtmp://host:1935/key1/streamName
In this case, live
is also an application name, therefore when stream is published with URL
rtmp://host:1935/live/streamName
live
application must be defined on WCS server.
Sorenson Spark + Speex 16 kHz stream publishing
WCS server can capture RTMP stream encoded with Sorenson Spark + Speex 16kHz to FLV container. This stream can be published, for example, using ffmpeg as follows:
ffmpeg -re -i BigBuckBunny.flv -preset ultrafast -ar 16000 -ac 1 -acodec speex -vcodec flv -strict -2 -f flv rtmp://test1.flashphoner.com:1935/live/test
Known limits
1. To handle such stream including stream recording, the stream will be transcoded to H.264 + AAC.
2. Payload types 127 for video and 97 for audio should be set in SDP when publishing such stream, for example
v=0 o=- 1988962254 1988962254 IN IP4 0.0.0.0 c=IN IP4 0.0.0.0 t=0 0 a=sdplang:en m=video 0 RTP/AVP 127 a=rtpmap:127 FLV/90000 a=sendonly m=audio 0 RTP/AVP 97 8 0 a=rtpmap:97 SPEEX/16000 a=rtpmap:8 PCMA/8000 a=rtpmap:0 PCMU/8000 a=sendonly
RTMP connection activity checking
In some cases, if RTMP encoder does not support Keep Alive packets sending, or Keep Alives are disabled due to another reason with the following parameter
keep_alive.algorithm=NONE
it is necessary to control RTMP connection and close it when no data was transmitted for a long time. To do this, use the following parameters.
Media traffic checking
Since build 5.2.533, RTP activity checking for RTMP streams can be enabled with the following parameter in flashphoner.properties file:
flash_rtp_activity_enabled=true
Read timeout
Read timeout is set with the following settings in flashphoner.properties file:
rtmp.server_read_socket_timeout=120
In this case RTMP connection will be closed if no data was received in last 120 seconds.
Write timeout
Write timeout is set with the following setting
rtmp.server_write_socket_timeout=120
In this case RTMP connection will be closed if no data was sent in last 120 seconds.
Read and write timeout
Read and write timeout is set with the following setting
rtmp.server_socket_timeout=120
In this case RTMP connection will be closed if no data was received and sent in last 120 seconds.
RTMP stream picture rotation
When publishing RTMP stream to WCS, stream picture can be rotated using RTMP metadata. It may be useful for picture handling from mobile publishers.
To turn a picture to a certain angle RTMP metadata containing ‘orientation’ field should be sent. The following orientations are supported:
Orientation value | Rotation angle, degrees |
0 | 0 |
1 | 90 |
2 | 180 |
3 | 270 |
A picture is rotated clockwise.
Set up
To enable stream rotation, set the following parameter in flashphoner.properties file:
video_filter_enable_rotate=true
Note that stream rotation works for transcoded streams only.
Testing
1. For test we use:
- WCS server with picture rotation enabled
- Flash Streaming application to publish and rotate the stream
- Player application to play the stream
2. Open Flash Streaming application. Set stream name test and desired stream publishing parameters:
3. Click Login then Start. Stream publishing begins
4. Open Player application in anoter tab or browser, play the stream named test
5. In Flash Streaming application click 180 button in Rotate camera section. The stream rotated to 180 degrees clockwise will be displayed in Player application
To developer
Stream orientation metadata sending is implemented in Flash Streaming application as follows:
private function rotate(degree:Number):void { var metaDataObj:Object = new Object(); switch(degree) { case 0: Logger.info("rotate camera to 0"); metaDataObj.orientation = 0; break; case 90: Logger.info("rotate camera to 90"); metaDataObj.orientation = 1; break; case 180: Logger.info("rotate camera to 180"); metaDataObj.orientation = 2; break; case 270: Logger.info("rotate camera to 270"); metaDataObj.orientation = 3; break; default: metaDataObj.orientation = 0; break; } sendMetaData(metaDataObj); } private function sendMetaData(data:Object):void{ if (publishStream != null) { publishStream.send("@setDataFrame", "onMetaData", data); } }
Note that orientation value should be sent but not angle itself.
How to rotate stream published from ffmpeg
ffmpeg RTMP encoder allows to send orientation metadata to WCS server using command line switches:
ffmpeg -i input.mp4 -metadata:s:v rotate=90 -vcodec copy -acodec copy -strict -2 -f flv rtmp://test1.flashphoner.com:1935/live/stream_ffmpeg
Note that ffmpeg sends orientattion value but not angle itself.
Decoding buffer size management
When RTMP stream is published from software encoder supportin hardware acceleration on NVIDIA GPU, and contains B-frames, the stream picture can twitch in some RTMP or HLS players. To workaround this, since build 5.2.863 the parameter was added to set the maximum decoding buffer size passed in SPS
h264_sps_max_dec_frame_buffering=-1
By default, buffer size is not limited. This eliminates picture twitching, but can inscrease latency due to excessive buffering. In this case, the buffer size can be limited to 2 frames (default value before build 5.2.863)
h264_sps_max_dec_frame_buffering=2
or more frames to eliminate twitching without viewable latency.
Incoming RTMP stream buffering
RTMP stream published with high resolution and bitrate may be played non smoothly via WebRTC with freezes or low FPS if publishers channel is unstable. Incoming stream should be buffered to prevent playback issues
rtmp_in_buffer_enabled=true
Adaptive RTMP incoming buffer has the following parameters to tune:
Parameter | Description | Default value |
---|---|---|
rtmp_in_buffer_start_size | Minimum buffer volume to start, ms | 300 |
rtmp_in_buffer_initial_size | Maxumum buffer volume, ms | 2000 |
rtmp_in_buffer_max_bufferings_allowed | Maximum bufferings amout allowed | -1 (unlimited) |
rtmp_in_buffer_polling_time | Buffer polling period, ms | 100 |
rtmp_in_buffer_overflow_allowed_deviation | Maximum difference between minimum and maximum buffer volumes used, ms | 1000 |
rtmp_in_buffer_overflow_deviation_window | Window size to collect the difference, ms | 30000 |
rtmp_in_buffer_overflow_rate | Maximum buffer overflow rate | 0.15 |
rtmp_in_buffer_clear_threshold | Clear all the data exceeding maxumum buffer size when buffer reaches the threshold, ms | 30000 |
Stop stream buffering if stream delay grows
RTMP stream timestamps may significally differ from server time, and stream may give a delay if there is not enough systrem perfomance for software stream encoder, or if channel bandwidth decreases. Buffering of such stream will give a periodic freezes while playing it. Since build 5.2.1311 the following parameter was added to disable buffering and pass incoming traffic directly to server engine
rtmp_in_buffer_input_delay_threshold=0
By default, RTMP traffic will always be buffered if buffering is enabled. Buffering can be disabled when stream delay reaches a value defined in milliseconds
rtmp_in_buffer_input_delay_threshold=3000
In this case, buffer is cleared and goes to the PASSTHROUGH
state. Even if stream delay becomes lower, buffer will remain in the state, and stream will not be buffered until publishing is stopped.
Recommended RTMP stream buffering settings for high quality publishing
The following buffering settings are recommended when publishing a high quality RTMP streams (high bitrate, HD, FullHD resolutions)
rtmp_in_buffer_enabled=true rtmp_in_buffer_start_size=1000 rtmp_in_buffer_initial_size=3000 rtmp_in_buffer_polling_time=30 rtmp_in_buffer_max_bufferings_allowed=-1
In this case an RTMP stream published should play smoothly for viewers (if channel quality is good enough) and in mixer.
Detect stream parameters by metadata or media traffic
By default, a possible RTMP publishing parameters are set according to SDP settings file. Since build 5.2.1862 the following option is added to enable automatic stream publishing parameters detection by stream metadata or media traffic data
flash_detect_metadata_by_traffic=true
The option is enabled by default. In this case, WCS changes SDP according to a stream metadata received or according to media information from the stream media packets received.
Since build 5.2.1935 it is possible to setup a maximum time to detect stream metadata by media packets received
flash_detect_metadata_by_traffic_timeout=1000
The default timeout is 1000 ms.
Known issues
1. A stream containing B-frames does not play or plays with artifacts (latencies, lags)
Symptoms:
- a stream sent by the RTMP encoder does not play or plays with latencies or lags
- warnings in the client log:
09:32:31,238 WARN 4BitstreamNormalizer - RTMP-pool-10-thread-5 It is B-frame!
Solution
- change the encoder settings so, that B-frames were not used (lower encoding profile, specify in the command line etc)
- transcode the stream, in this case there will be no B-frames in transcoded stream
2. AAC frames of type 0 are not supported by decoder and will be ignored while stream pulled playback
In this case, warnings will be displayed in the client log:
10:13:06,815 WARN AAC - AudioProcessor-c6c22de8-a129-43b2-bf67-1f433a814ba9 Dropping AAC frame that starts with 0, 119056e500
Solution: use Fraunhofer AAC codec with the following parameter in flashphoner.properties file
use_fdk_aac=true
3. When publishing and then playing and recording H264 + AAC stream video may be out of sync with sound, or no sound at all.
Symptoms: when playing H264 + AAC stream published on server, and when recordingsuch stream, sound is out of sync with video or absent
Solution:
a) set the following parameter in flashphoner.properties file
disable_drop_aac_frame=true
This parameter also turns off AAC frames dropping.
b) use Fraunhofer AAC codec
use_fdk_aac=true
4. Sound may be distorted or absent when resampled to 11025 Hz
Symptoms: when H264 + AAC stream published on WCS server is played with AAC sample rate 11025 Hz, sound is distorted or absent
Solution: do not use 11025 Hz sample rate, or escape AAC sound resampling to this rate, for example, do not set this sample rate in SDP settings.
4. Some RTMP functions does not supported and will be ignored:
- FCSubscribe
- FCPublish
- FCUnpublish
- onStatus
- onUpstreamBase
- releaseStream
5. Some RTMP-encoders does not support KeepAlive.
Symptoms: disconnection occurs often while stream publishing with RTMP-encoder.
Solution: switch KeepAlive off for RTMP on the server using the following parameter in flashphoner.properties file
keep_alive.enabled=websocket,rtmfp
7. When stream published with RTMP encoder is played as HLS, freezes may occur if GOP is not multiple of FPS of file published
Symptoms: freezes occur when RTMP stream is played as HLS
Solution: in RTMP encoder settings, assign GOP to value equal or multiple of FPS of file published. For example, when publishing file with FPS 25 set GOP to 50.
8. When stream published with RTMP encoder is played as WebRTC, stream audio has low quality
Symptoms: sound is good enogh for speech but not for music when RTMP is played as WebRTC
Solution: set Opus encoding bitrate as published one, for example
opus.encoder.bitrate=160000
if RTMP stream is published with audio bitrate 160 kbps
9. High CPU load when stream H264+speex is published (for example, using Flash client) with audio transcoding
Symptoms: high CPU load while audio transcoding from speex to AAC or Opus
Solution: use native speex decoder implementation
use_speex_java_impl=false
10. Stream with unsupported codecs cannot be published
Symptoms: RTMP stream with MP3 or AC3 audio is not publishing with the following warnings in server log
11:01:00,921 WARN ServerHandler - RTMP-pool-15-thread-1 Codecs not supported! audio: NoCodec, video: NoCodec
Solution: reencode stream to supported codecs using corresponding encoder settings