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Table of Contents

Player example

This player can be used to play any type of stream on Web Call Server

  • RTSP
  • WebRTC
  • RTMP
  • RTMFP
  • SIP

On the screenshot below an RTSP stream is being playing in the web player.

Image RemovedImage Added

Code of the example

The path to the source code of the example on WCS server is:

/usr/local/FlashphonerWebCallServer/client2/examples/demo/streaming/player

player.css - file with styles
player.html - page of the player
player.js - script providing functionality for the player

This example can be tested using the following address:

https://host:8888/client2/examples/demo/streaming/player/player.html

Here host is the address of the WCS server.

...

Analyzing the code

To analyze the code, let's take the version of file player.js with hash cf0daabc6b86e21d5a2f9e4605366c8b7f0d27eb 7fff01f, which is available here and can be
downloaded with corresponding build 2.0.3219.18.1894.

1. Initialization of the API. line 8API is initialized after loading the page. For Flash support, the path to SWF file is passed to the

Flashphoner.init() method. code

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        Flashphoner.init({flashMediaProviderSwfLocation
            receiverLocation: '../../dependencies/websocket-player/WSReceiver2.js',
            decoderLocation: '../../media-provider.swf'dependencies/websocket-player/video-worker2.js',
            preferredMediaProvider: mediaProvider
        });

2. Connection to server. line 58Connection to server is established when Start button is clicked.

Flashphoner.createSession() code

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    Flashphoner.createSession({urlServer: url}).on(SESSION_STATUS.ESTABLISHED, function(session){
        setStatus(session.status());
...
    }).on(SESSION_STATUS.DISCONNECTED, function(){
        ...
   //session connected, start playback
 }).on(SESSION_STATUS.FAILED, function(){
        ...
    playStream(session);
    });

3. Receiving the event confirming successful connection

SESSION_STATUS.ESTABLISHED code

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    Flashphoner.createSession({urlServer: url}).on(SESSION_STATUS.DISCONNECTEDESTABLISHED, function(session){
        setStatus(SESSION_STATUS.DISCONNECTED);session.status());
        //session connected, start playback
        onStoppedplayStream(session);
    }).on(SESSION_STATUS.FAILEDDISCONNECTED, function(){
        setStatus...
    }).on(SESSION_STATUS.FAILED, function();{
        onStopped();...
    });

Session is created with method createSession(). Callback function, which will be called in case of successfully established connection
(status SESSION_STATUS.ESTABLISHED), is added.

3. Playback of video stream. line 74

After establishing connection to the server, new video stream is created with method session.createStream(), and function play() is called to play
the stream.4. Playback of video stream

Session.createStream(), Stream.play() code

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    stream = session.createStream(options).on(STREAM_STATUS.PENDING, function (stream) {
        ...
    });
    stream.play();

When stream is created, the following parameters are passed

  • streamName - name of the stream (rtsp:// address in this case)
  • remoteVideo - <div> div element, in which the video will be displayed
  • picture resolution to transcode
  • unmutePlayOnStart: false - disables automatic audio unmuting for autoplay to conform browsers requirements

code

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session.createStream(    var options = {
        name: streamName,
        display: remoteVideo,
        flashShowFullScreenButton: true
    };
    if (Flashphoner.getMediaProviders().on(STREAM_STATUS.PLAYING, function(stream[0] === "MSE" && mseCutByIFrameOnly) {
        options.mediaConnectionConstraints = {
            cutByIFrameOnly: mseCutByIFrameOnly
        }
    }
    if (resolution_for_wsplayer) {
        options.playWidth = resolution_for_wsplayer.playWidth;
        options.playHeight = resolution_for_wsplayer.playHeight;
    } else if (resolution) {
        document.getElementById(stream.id()).addEventListener('resize', function(event)options.playWidth = resolution.split("x")[0];
        options.playHeight = resolution.split("x")[1];
    }
    if (autoplay) {
        options.unmutePlayOnStart = false;
    }

5. Receiving the event confirming successful stream playback

STREAM_STATUS.PLAYING code

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    stream = session.createStream(options).on(STREAM_STATUS.PENDING, function (stream) {
        ...
    resizeVideo(event.target);}).on(STREAM_STATUS.PLAYING, function (stream) {
        }$("#preloader").hide();
        setStatus(stream.status());
        onStarted(stream);
    }).on(STREAM_STATUS.STOPPED, function() {
        setStatus...
    }).on(STREAM_STATUS.STOPPED);FAILED, function() {
        ...
    });
    onStoppedstream.play();

6. Handling the event about channel bandwith

STREAM_EVENT, STREAM_EVENT_TYPE.NOT_ENOUGH_BANDWIDTH code

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    }).on(STREAM_STATUS.FAILEDEVENT, function(streamEvent) {
        if setStatus(STREAM_STATUS.FAILED);
_EVENT_TYPE.NOT_ENOUGH_BANDWIDTH === streamEvent.type) {
            var info = streamEvent.payload.info.split("/");
             onStopped();
var remoteBitrate = info[0];
            var networkBandwidth = info[1];
            console.log("Not enough bandwidth, consider using lower video resolution or bitrate. Bandwidth " + (Math.round(networkBandwidth / 1000)) + " bitrate " + (Math.round(remoteBitrate / 1000)));
        } else if (STREAM_EVENT_TYPE.RESIZE === streamEvent.type).play();

When stream is created, callback functions for events STREAM_STATUS.PLAYING, STREAM_STATUS.STOPPED, STREAM_STATUS.FAILED can be added.

STREAM_STATUS.PLAYING - when this status is received, function resizeVideo() is called, which is used in the examples to adapt resolution to the element, in which the video will be displayed.

STREAM_STATUS.STOPPED and STREAM_STATUS.FAILED - when one of these statuses is received, function onStopped() of the example is called to make appropriate changes in controls of the interface.

4. Stop of playback. line 24

The following method is called to stop playback of video stream

 {
            ...
        }
    });

7. Handling the event about changing stream picture size

STREAM_EVENT, STREAM_EVENT_TYPE.RESIZE code

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    }).on(STREAM_EVENT, function(streamEvent){
            ...
        } else if (STREAM_EVENT_TYPE.RESIZE === streamEvent.type) {
            console.log("New video size: " + streamEvent.payload.streamerVideoWidth + "x" + streamEvent.payload.streamerVideoHeight);
        }
    });

8. Playback stop

Stream.stop() code

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function onStarted(stream) {
    $("#playBtn").text("Stop").off('click').click(function(){
        $(this).prop('disabled', true);
        stream.stop();
    }).prop('disabled', false);
    ...
}

9. Receiving the event confirming successful stream playback stop

STREAM_STATUS.STOPPED code

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    stream = session.createStream(options).on(STREAM_STATUS.PENDING, function (stream) {
        ...
    }).on(STREAM_STATUS.STOPPED, function () {
        $("#preloader").hide();
        setStatus(STREAM_STATUS.STOPPED);
        onStopped();
    }).on(STREAM_STATUS.FAILED, function() {
        ...
    }).play();

10. Playback volume control

Stream.unmuteRemoteAudio(), Stream.setVolume() code

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stream.stop();

...

    $("#volumeControl").slider({
        range: "min",
        min: 0,
        max: 100,
        value: currentVolumeValue,
        step: 10,
        animate: true,
        slide: function(event, ui) {
            //WCS-2375. fixed autoplay in ios safari
            if (stream.isRemoteAudioMuted()) {
                stream.unmuteRemoteAudio();
            }
            currentVolumeValue = ui.value;
            stream.setVolume(currentVolumeValue);
        }
    }).slider("disable");

11. Playback automatic start on page load

code

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    if (autoplay) {
        // We can start autoplay with muted audio only, so set volume slider to 0 #WCS-2425
        $("#volumeControl").slider('value', 0);
        $("#playBtn").click();
    }