The source code of the examples is located at Github and is used to comment the examples in the present documentation. For example, this link line 78 points to the seventy eighth line in the ViewController.m file of the Media Devices example the revision with the hash of 79a318b6.
iOS SDK builds differences
1. iOS SDK 2.6, since build 2.6.19, includes two frameworks: Objective C and Swift
2. Version 2.5 examples cannot be build with version 2.6 due to changes in video capturing to allow custom video capturer implementation. Links in the table above point to compatible source code for each SDK version.
1. To play WebRTC stream correctly in iOS application in fullscreen mode it is necessary to follow client device aspect ratio
Symptoms: when stream is published with aspect ratio 4:3 (640x480 for example), video looks stretched in iOS application in fullscreen mode.
Solution: stream should be published with aspect ratio 16:9 (1280X720 for example)