Stream capturing and publishing to the server¶
From a web camera in a browser via WebRTC
From the computer screen (screen sharing) in a browser via WebRTC
From an HTML5 Canvas element (whiteboard) in a browser via WebRTC
Using Flash Player via RTMP (obsoleted)
RTMP stream republishing from other RTMP server
From another WCS server via WebRTC
From an Android mobile app via WebRTC
From an iOS mobile app via WebRTC
RTP stream publishing via RTSP
Automatic streams capture on server start
RTSP-interleaved stream capture from dump file
Managing camera and microphone
Bitrate management when capturing WebRTC stream in browser